
Hi everyone! I’m sharing two Godot 3D combat VFX collections from Obssidian Art: a paid library and a separate free pack you can use in your own game.
Obssidian Combat VFX — paid collection
The library contains 100 complete combat sequences, plus 6 projectile scenes and 6 strike scenes: 112 Godot scenes in total.
It covers energy slashes, divine lances, fire and lightning attacks, portals, summoned attacks, explosions and boss ultimates. The editable scenes, scripts and materials let you adapt the effects to your combat system. Controls include size, playback speed and intensity, with recoloring where supported.
The download includes a showcase project, integration documentation and a commercial-use license. The tested baseline is Godot 4.7.1; compatibility with other versions or renderers is not guaranteed.
See the full collection on itch.io
Five original attacks - free collection
This standalone collection includes a returning golden crescent, a fire bloom, an electric harpoon, a void tether and a water crown. It has its own interactive demo, editable source and integration instructions, and does not require the paid pack.
Tested with Godot 4.7.1, Mobile/Vulkan. Personal and commercial game use and modification are allowed; standalone asset redistribution or resale is not. See the included license for the full terms.
Download the 5 free effects on itch.io
Both collections use procedural effects. These are visual effects; connect them to your own gameplay logic.
If you try the free collection, I’d be interested in hearing which Godot version and renderer you’re using and whether the integration instructions are clear.
