Godot Version
4.3
Question
I am trying out AudioStreamPlayer3D > Randomizer > OggVorbis. Upon selecting OggVorbis for the Stream:
These identical errors modules/vorbis/audio_stream_ogg_vorbis.cpp:494 - Condition "packet_sequence.is_null()" is true. Returning: 0
flooded the output section. It’s like I got 120 errors every 1 second or so.:
I tried supplying my ogg file and I see that the game could play the sound just fine.
Whenever I click on this AudioStreamPlayer3D node in Godot Editor, the errors will flood the output section again.
So what’s going on here?