OggVorbis error modules/vorbis/audio_stream_ogg_vorbis.cpp:494 - Condition "packet_sequence.is_null()" is true. Returning: 0

Godot Version

4.3

Question

I am trying out AudioStreamPlayer3D > Randomizer > OggVorbis. Upon selecting OggVorbis for the Stream:

These identical errors modules/vorbis/audio_stream_ogg_vorbis.cpp:494 - Condition "packet_sequence.is_null()" is true. Returning: 0 flooded the output section. It’s like I got 120 errors every 1 second or so.:

I tried supplying my ogg file and I see that the game could play the sound just fine.

Whenever I click on this AudioStreamPlayer3D node in Godot Editor, the errors will flood the output section again.

So what’s going on here?

Seems like an engine bug, i recommend you open a new issue on Godot github to verify that.