Hey, you wont get any more answers if you set a solution btw
I would start a new topic or open it back up
Also, i dot know how exactly to fix it, but i believe your method might have been misspelled? Thats the only reason i could think
Hey, you wont get any more answers if you set a solution btw
I would start a new topic or open it back up
Also, i dot know how exactly to fix it, but i believe your method might have been misspelled? Thats the only reason i could think
Yeah, appaeently you have to check if the variable is not null when its a reference returned by a function … this happens all the time you see the pattern in addons all over the place.
if not (local_parent == null) and local_parent.has_method("take_damage"):
local_parent will be null it isn’t a_hitbox. Are both the area and its parent supposed to be a_hitbox?
Lol yeah THE_HITBOX is a_hitbox, the local_parent should be assigned normally so just delete the ``as a_hitbox`` so the line should be
var local_parent = THE_HITBOX.get_parent()
Then its okay because you still check has_method() and the compiler/interpretor can figure that out … but if that doesnt work then try casting local_parent to the exact type - You can also type ``( local_parent as PARENT_CLASS).some_function()``
Basically the get_parent() returns the reference to the base class and you have to cast it or check if the method exists …
yeah it works now
but it always printed “Does not have method take damage”
i did some testing and the problem was
var local_parent = THE_HITBOX.get_parent() as a_hitbox
if local_parent.has_method("take_damage"):
local_parent.take_damage(10)
and i after reaplacing it with
if get_parent().has_method("take_damage"):
get_parent().take_damage(10)
it works and now it sees and calls the function
Just what works is a good start as they say.