Godot Version
4.2.2.stable
Question
Hi,
I am attempting to make my first 3D game with Godot so I am really new to this. I found this asset and put it into blender. The 3D model looked really good and so proceeded to export it as .glb file. When putting it into Godot, I saw that the 3D model exported only half of the model. I don’t know what needs to be done, perhaps there is a setting in blender that I don’t know about or something.
I have attached photos of the model in blender and then the exported model in Godot. Any help would be helpful!
In blender:
In godot: