OpenVAT for Godot - Animated MultiMeshInstance3D using Vertex Animation Textures

OpenVAT for Godot

with Animated MultiMeshInstance3D support

A plugin that provides OpenVAT support to Godot.

Includes an easy to use OpenVATMultiMeshInstance3D node for instanced animation support, with auto OpenVAT configuration importing.

GitHub: https://github.com/antzGames/OpenVAT-for-Godot

A demo can be played in your browser at: https://antzgames.itch.io/openvat-for-godot

anim2

anim1

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Holy smokes that looks good. Nice work!

Here are some videos showing the plugin in action:

OpenVAT for Godot Introductory video: https://youtu.be/0Ok142yRlog

:collision:Destruction​:collision: with OpenVAT for Godot: https://youtu.be/-JMrnT9dD2g

How to slaughter Godot Plushies efficiently: https://youtu.be/uTuKINR0Uw4

As I posted on Itch, it loads and runs the first web demo on Android.

All is missing is a way to input options with mouse clicks/touch.

Thanks for sharing your hard work!

Cheers !

This project is a Godot plugin that is available on GitHub.

The GitHub repository has this demo included.

This web demo is just a courtesy and more importantly, a test I use to prove that the plugin works. It was not designed for mobile prompts/touch. Maybe when I get some time I will make the web demo more mobile friendly.

You can check out the OpenVAT for Godot Introductory video: https://youtu.be/0Ok142yRlog to see the demos in action.

Feel free to use this Godot plugin in your web based mobile friendly games.

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Time. The one resource you can never get enough of :wink:

Visual Shaders are now supported so you can also freely apply your own shader logic while still having VAT animations.

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