I would like to see my hand in front of the UI. And any cursor/pointer indicating where i pointed to, too, if itâs a mesh instance as described in the manual.
The âOpenXR Composition Layersâ demo uses a transparent UI with âEnable Hole Punchâ set to 0. But there the pointer is a âcursorâ defined in the UI. The Manual pages describe how to set âWhole Punchâ and sort order, but donât say anything about transparency.
I know this is from quite a while ago, but Iâm currently stuck on the same issue, not sure what the work around might be but I think transparent 2d overlays is probably something that would help out with a few concepts.