Godot Version 4.5
There are a lot of calculations happening in my game and after a few minutes
It starts to slow down.
Is it possible to fix this without reducing the amount of computation?
There are a lot of calculations happening in my game and after a few minutes
It starts to slow down.
Is it possible to fix this without reducing the amount of computation?
Yes.
If you want a more informative answer than that you’re going to have to give us details of what you are doing.
You didn’t even tell if your game is 2D or 3D. If your game is 2D, then you can try the latest Godot 4.6 version, it has a pretty beefy 2D optimization. But I don’t think it will make up for your possibly bad code.
Also check this-
As @dragonforge-dev said, you have to give us more details.