Outbreak Protocol [REVSHARE]

[REVSHARE] Looking for a Team to Build a WorldBox-Style Zombie Outbreak Simulator

Hello everyone!

I’m looking for passionate developers to help create an ambitious top-down God Simulation / Zombie Outbreak Simulator for PC and Mobile.

This is a Revenue Share project. I currently don’t have a development budget, but everyone who joins will receive a fair share of future revenue if the game succeeds.

The Vision

The game is inspired by WorldBox, but instead of fantasy kingdoms, the focus is on a realistic zombie outbreak.

The player is not a survivor.

The player is a spectator—a “god”—watching an entire city fight for survival while being able to influence events.

Gameplay

  • Watch thousands of NPCs live their lives.
  • Spawn zombies anywhere on the map.
  • Trigger outbreaks and mutations.
  • Call in military reinforcements.
  • Spawn police, SWAT, scientists, civilians and survivors.
  • Start fires, explosions and disasters.
  • Observe how every decision changes the world.

Living World

The city should simulate itself.

  • Civilians panic, flee, loot and form survivor groups.
  • Police protect civilians.
  • SWAT responds to dangerous areas.
  • The Army deploys Humvees, trucks, tanks (optional) and Black Hawk helicopters.
  • Scientists search for a cure.
  • Ambulances rescue injured civilians.
  • Survivors build bases and defend themselves.

Zombies

Every human faction has infected versions, along with special mutations:

  • Runner
  • Brute
  • Tank
  • Screamer
  • Spitter
  • Toxic Zombie
  • Burning Zombie
  • Armored Zombie
  • Crawler
  • And more unique mutations.

Vehicles

  • Civilian cars
  • Pickup trucks
  • Vans
  • Ambulances
  • Police cars
  • SWAT trucks
  • Army Humvees
  • Military trucks
  • Black Hawk helicopters
  • Military transport helicopters

NPCs should be able to use these vehicles dynamically.

World Evolution

The world changes over time.

Buildings become abandoned or destroyed.

Roads fill with wrecked vehicles.

Blood, debris, barricades and fires spread throughout the city.

Military bases can fall.

Survivor camps can grow or be overrun.

No two simulations should ever play out the same.

Looking For

  • Godot Developers
  • AI Programmers
  • Pixel Artists
  • Animators
  • UI Designers
  • Sound Designers
  • Anyone passionate about simulation games

If you love games like WorldBox and want to build a deep zombie outbreak simulation, send me a DM. Let’s create something unique together!