Godot Version
4.3 stable
Question
so i have a parallax with speites of 256x144 pixels and i puted everything right.but if some clones aren’t visible until you move more to that direction, wich looks weird, bad and annoying.this is how it looks:
if you know the answer pls reply i will really appreciate it
It looks like you have either your positioning or sizing incorrect. You should read the tutorial linked in the documentation.
the size and position are right, its maybe a bug
It’s working correctly for me, but your video doesn’t provide any details on what’s wrong or what you’re currently doing. If you provide some of your settings it’ll be easier to determine.
now at the moment my main scene is corrupted so i cant show you
now i have made a new project and it has the same issue while everything is correct:
From your video, it looks like your sprite is centered by mistake. If you read through the tutorial I linked above, it covers how to set up positioning correctly.
but the sprite and parallax2D are both on position 0, 0 btw my screen size at the game is 960x540, and my camera2D is fixed on top left