Performance issues in Android

Godot Version

4.3

Question

In my Android editor it is showing fps 1000 and fame time 0.1ms but when I run the game fps is actually barely 40

This forum is not letting me upload video.

Please anyone help!!

I am pretty sure most mobile games are about 30 to 60 FPS. Even if they could support 1000 FPS, which I suppose some very high end models might, I don’t believe there is a phone on the market that can refresh the screen that fast.

40 FPS is probably perfectly fine on a mobile device.

As for why your ‘Android Editor’ is showing 1000 FPS, I have no idea. Do you mean Android Studio? If so that does not emulate real world conditions perfectly. But really, if it is saying 1000FPS it sounds more like a setup problem your studio installation. But now I am just guessing.

Hope you get it sorted.

Paul

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