Performance problem with Godot on Quest 3

Godot Version

4.5.1.stable.official [f62fdbde1]

Question

I have created a very basic scene with Godot on my Quest 3.

The scene starts, but I have a performance what feels like 1 frame per MINUTE.

I`ve used it in April and it worked fine.

Could this be a problem with HorizonOS v83.1034?

I already deinstalled and reinstalled Godot on my Quest 3…no change :pensive_face:

Any hints what I could check or change?

Thanks in advance.

Best,

MiLe

e

I believe there is a livelier community of XR people over on the Godot Discord. You might try the group there.

1 Like

im having the exact same issue, were you able to resolve it?