Picking up Object?

i have a news for you, because you are using rigidbody2d, trying to set position of rigidbody require you to integrate forces

so the position in physics server in sync with the current node position

OR

what else you can do is, you can freeze the bomb and reparent the bomb to the player’s node.
you can see how freeze works on pick up item here:

with this method, you dont need to set the bomb position following the player position in physics process code, because it’s already parented as a child in the player node

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