Pico 4 Enterprise controllers aren't recognized in newer versions

Godot Version

Godot 4.7.2, XR Tools 4.5.1/4.6, Vendors Plugin 5.1.0

Question

In the past I used Godot 4.3 and could export to my Pico 4 Enterprise without issues. With the new versions it exports to the headset, opens the game and I can look around. But the controls don’t work aynmore. There aren’t any warnings or errors. I tried different action maps (The XR action map — Godot Engine (stable) documentation in English) for the Pico controllers. And I also tried the newest XR Template (GitHub - GodotVR/godot-xr-template: Godot XR Template project containing needed plugins, XR Tools and a very simple demo game · GitHub), but without success. Can somebody reproduce the issue or is it something on my end?