Godot Version
GoDot V.4.4.1
Question
(I am extremely new to GoDot and programming). When placing my Sprite2D pixel art to my scene. The pixel art is slightly stretched north and south, making my player look skinnier. How do I fix this?
For some info, I just started my game, made a main scene with camera 2D and a Texture rectangle. For my player its Sprite2D > AnimatedSprite2D > CollisionShape2D