Godot Version
4.7.stable
3D project
Question
I have a collectable that is basically a coin, and I want to place it a lot around the levels I have, but dragging it in and duplicating it tons of times ends up becoming pretty annoying to deal with after a while.
Is there a better way to do it? I know Godot has Tilemap but it has no support for 3D besides Gridmap which cant instance scenes /: