Godot Version
4.1
Question
When I create new instances of a the pictured child scene in my main scene but their position when I load the scene sometimes doesn’t match with where I placed them in my editor. I was wondering if there is an easy way to fix this
Is anything in their script that would move the object on _ready()
?
no
they aren’t moved at all right now
Do you have an AnimationPlayer anywhere in this scene? Maybe the RESET animation is moving the object on-save.
I did but even when tried removing the animation player from the scene completely the problem persists
Could you show the script of the Area?
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