Godot Version
4.4.1
Question
I encountered error #103253 in godot 4.4, saw that it was fixed in #104018, downloaded 4.4.1 buuuut… the error is still there, i believe. before, the error log would spam set_parameter: Parameter "process_state" is null.
now that message is gone but now i am recieving this error:
E 0:00:04:817 set_parameter: Condition "!process_state->tree->property_parent_map.has(node_state.base_path)" is true.
<Origem C++> scene/animation/animation_tree.cpp:84 @ set_parameter()
can someone please confirm if it is a symptom of the fix?