Godot Version
Godot 4.3
Question
The sprites look like this and I don’t know why but I found a solution which is changing the renderer into compatibility, and I want to use forward+ for it’s features
Godot 4.3
The sprites look like this and I don’t know why but I found a solution which is changing the renderer into compatibility, and I want to use forward+ for it’s features
This is a recent NVidia drive issue
Okay thx, btw is there a huge difference between forward+ mode and compatibility mode especially in 2d?
Not so much. Most of the differences are to do with lighting and other post processing effects, I think all apply to only 3D.