Problem with dependencies on Linux

Godot Version

master branch

Question

Hi, I’m not sure if I’m in the right place. I’m interested in contributing to the Godot project. I’ve been following the documentation to build Godot from source, on Linux.

Under “Requirements” > “Development libraries”, I’m required to have Pulse Audio installed. The problem is my system is setup to use Pipewire, so I’m using “pipewire-pulse” instead, and I can’t have both “pipewire-pulse” and “pulseaudio” installed. What should I do?

You can build it with pipewire, I do not believe Godot requires pulseaudio libraries specifically, I have built it with pipewire on Arch.

@gertkeno Ok, thank you.