Problem with flip H

Godot Version

v4.4.1.stable.official [49a5bc7b6]

Question

When I use flip h, the sprites don’t stay in the collision position. How can I fix this?

Do that on your collision node :slight_smile:

2 Likes

:joy: Glad that answer helped multiple people.

2 Likes

I’m farming solutions off your one-sentence explanation :sweat_smile:

1 Like