Godot Version
4.2.stable
Question
If I lay a rigidbody on another rigidbody, it starts to shake. it appears once in a while, and only with small bodies like mouse or keyboard.
4.2.stable
If I lay a rigidbody on another rigidbody, it starts to shake. it appears once in a while, and only with small bodies like mouse or keyboard.
help please
could just be an issue with the scale, maybe try increasing the mass or physics tick rate in the project settings?
increasing physics tick rate helped me, thanks!
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