PROGRESS REPORT: Migrating Animations from Godot 4.0 to 4.3

Gearing up for Godot 4.3, the Animation team has news to share with you :gear:

From many smaller fixes to more control over certain behaviors, read more about the essential rewrite since 4.0:

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Nice :+1: Godot going forward in nice speed, I am waiting for see rtx graphics like unreal engine in Godot :blush:, I think it’s coming soon, keep it up :tada::tada:

Awesome work, love the art in this article!

Could I get more clarification on the nested state machine, it sounds interesting that you can treat that like an any state, but I don’t really follow how that works.

Who is the robot?