Godot Version
Godot 4.4 + Godot 4.3
Question
I want to make a game like Lethal Company, where a group of players explore dungeons that are randomly generated with preset rooms and monsters and even objectives in the game. However, I’m unsure how to do all of that as I’m both very new to Godot and coding in general. Is there anything out there that can potentially help me with what I want to do?
Start with the rooms, assign a Marker3D for every connectable door/point. When generating pick a starting room, usually these are special with a lot of connecting points, then add another room to one of the connecting points. Either until you run out of connecting points (make sure to have rooms with only one connection) or it takes too long. Checking for overlapping rooms is going to be the most difficult part with solutions that depend on your game’s structure.