Ranomizing sprites from a sprite sheet

Godot Version 4.5

Questio

I’m trying to create a random bunch of snowflakes as particles. I have a 3X3 sprite sheet of different flake images, and I’d like to randomly use them as the images so the flakes aren’t all alike. I read that you can use the animation settings with a random offset and zero speed to “choose” different sprites, but in the Billboard animation settings I only see Y number and X number, and “Loop” as options. What am I missing? Where are the Animation Speed and offset settings? or do they only exist with 2D sprites in a 2D setting?

Display > Animation in particle process material.

As usual, right after posting the question, I found the answer. After twelve hours of looking! It’s in the Process Material area, not under the Billboard setting. Ugh. But I hope this saves someone else the looking.