Godot Version
4.3
Question
No matter what i do RayCast2D will just not detect any collision,
i have no idea what im doing wrong here
any ideas?
4.3
No matter what i do RayCast2D will just not detect any collision,
i have no idea what im doing wrong here
any ideas?
Does it ever touch another collision body? By default it wont collide with its parent’s collision shape and yours is pointed down so will only detect of things are underneath the character.