Godot Version
Godot v4.6.1
Question
I have Debug → Visible Collision Shapes on. I’m not sure what these red dots that appear are when physics bodies collide. Does the position of the red dots mean anything? Also, I don’t see any visible collision shapes, at all.
These bodies were created directly through the PhysicsServer2D, not through nodes, with their body mode set to Rigid Body. The green ones don’t move and the blue ones move around with random speeds and directions.
