Godot Version
Godot-4 on windows
Question
I created a GDscript file called miracle_database that consists of 3 data dictionaries, and several functions that retrieve records from these dictionaries. I tested all the functions in the debugger and they work well.
What I’m wanting to do now is create a “character” class that can access the functions in that file when instantiating a new character object. I set it up but I can’t understand how to access that file. If needed I can share the code tomorrow as I’m writing this from my phone.
Yes I’m somewhat new to Godot. I have ADHD and struggle to figure things out and Copilot couldn’t help me…