Regarding issues with Godot file export

I encountered the following issues when exporting a Godot project (as shown in images 1 and 2): When exporting to an empty folder, the problems in images 1 and 2 occur. However, when exporting to the source folder (as shown in image 3), there are no issues. Why is this happening?



Seems like it’s having trouble making the pack file, is it set to export resources?

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How do I set it up? Can you tell me?