Release candidate: Godot 4.5.2 RC 1

While we wait for #Godot 4.6, here’s a release candidate for 4.5.2 focused on bug fixes :bug:

  • Android Vulkan crashes on some Mali and Adreno GPUs
  • Direct3D 12 bug fixes and shader compilation speedup
  • iOS Metal exports require A12 Bionic and later by default
3 Likes