Godot 4.7 has at last arrived at the Release Candidate stage!
HDR output support, the Godot Asset Store, drawable textures, and more await in a production-ready environment ![]()
Help us get it over the finish line with one final round of testing:
Godot 4.7 has at last arrived at the Release Candidate stage!
HDR output support, the Godot Asset Store, drawable textures, and more await in a production-ready environment ![]()
Help us get it over the finish line with one final round of testing:
Wow! Just looked at the new asset store beta. Pretty neat!
(Will be scary to receive actual ratings… I see I can turn them off but I kinda don’t want to.)
The Godot team + all contributors are seriously impressive to keep pulling off releases at this pace too, by the way (imho).
This has some great features, i might upgrade
I updated today, and in my case it broke something, Beta 5 worked flawlessly for me. In Godot 4.7 RC1 dragging script onto scene node no longer works. Same project of mine works fine in 4.7 Beta 5. Attaching script via node script button & browse box still works.
@skyscraper You should log that bug here: Issues · godotengine/godot · GitHub
That’s probably the same issue as:
indeed, trying out this gem at the moment!
LMK what you think of it. It’s on my list of things to try out.
First impression: works like a charm: