Remote Scene Tree New Instances have all generic name

Godot Version

4.2.2

Hello,

As you can see in the screenshot, my remote scene tree names the newly created instances generically. But I´ve seen in videos that these instances shoudl have the name of the scene they are instances of.

Does anybody know how to change this?

Best regards!

When creating the childs, and adding them, set force_readable_name argument to true:

add_child(your_node, true)

Thank you! This solved it.

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