ResourceGroups breaks with 4.4, but not sure why

Godot Version

4.4

Question

Hey all, I have an odd problem when switching to 4.4, the plugin for ResourceGroups stops working. But it doesn’t give any errors. Everything is still there, and I can’t find where in the code things would be going wrong, but the plugin just stops working. No idea where to look now.

I can sort of find a general idea of where the plugin is failing, but I am not sure why. When you make a new ResourceGroup resource, and set the folder where all the resources are loaded from, it is supposed to automatically fill out the “paths” field with all your resourced in the chosen folder. But it no longer does this. And I am not 100% sure how to fix it. Any ideas?

You may find more help from the developer of the plugin directly if you go through their issues system

I’m guessing this is the plugin you are talking about?

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Yeah that’s the one! I probably should go to them directly, makes much more sense than the forums haha. I’ll see if I can drop an issue in there, hopefully it can get fixed fast! I can’t imagine its a difficult problem to fix

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i could imagine that it has something to do with the uid-changes

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