Godot Version
4
Question
Hello!
I’ve been messing around in Godot making little physics things for a few years and have never done a lot of basic stuff like menu design, scene loading/switching, saving/loading, deploying to different platforms, localization, etc. Basically all the boring stuff you need to know to connect your cool ideas together into a finished project.
I’m starting now on a very simple game idea like “Fruit Merge” to learn all this. I’m wondering if there are any go-to guides out there for all of the less glamorous aspects of making a game in Godot? I wold love to be able to open a completed Godot project up in Godot and se how it handles all these little things. I would appreciate any resources, or just the story of how you figured it out.
thank you so much!