Godot Version
4.2
Question
When I save VRM model as new inherited scene, the size of resulting tscn file is a lot bigger(226MB) than original vrm model(7.5MB).
This cause project take long time to save. How can I prevent this from happening?
Below is how I operate:
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Drag VRM model to scene
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Save it as new inherited scene
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Change root node type of new inherited scene to Node3D again in order to be able to edit it
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Save new inherited scene as tscn file but the size is 226MB. Compare to original VRM model only 7.5MB

