Release 2.35.0 - Snap to Grid
Today I finally managed to integrate godot’s own grid snapping in release 2.35! Special thanks go out to:
- DigitalDesignDex for requesting the feature which motivated me to find help and do the research
- @mrcdk for pointing me to the right place and providing code examples in this answer
- @ximossi to suggest the stroke extrusion released earlier, which plays nicely with the snap
It’s out now on github
And coming soon to the asset store and ye olde asset library