Godot Version
Godot 4.2
Question
Hey,
Trying to add a scene/plugin that uses scrolling. But I can’t get it to scroll ever.
This is such a simple question, but I can’t find any kind of documentation for it.
Basically, my scene is this:

And the code is this
@tool
extends ScrollContainer
@export var dialog_lines: DialogLines
var num_lines:=0
func _ready() → void:
#$ScrollContainer.v_scroll_enabled=true
vertical_scroll_mode=ScrollContainer.SCROLL_MODE_SHOW_ALWAYS
for line in dialog_lines.lines:
print(line.text)
func _on_add_button_down() → void:
print(“New Line!”)
for line in dialog_lines.lines:
var text_label = Label.new()
var idx_label = Label.new()
text_label.text = line.text
idx_label.text = str(num_lines)
var parentControl = Control.new()
parentControl.size=Vector2(0,100)
parentControl.position=Vector2(0,100+num_lines*75)
$TopLevelControl.add_child(parentControl)
parentControl.add_child(idx_label)
parentControl.add_child(text_label)
idx_label.position=Vector2(0,0)
text_label.position=Vector2(20,0)
if line.pic_str != null:
print("Non-null!")
var pic_area = TextureRect.new()
var new_pic = load(line.pic_str)
pic_area.texture = new_pic
pic_area.expand_mode=TextureRect.EXPAND_FIT_WIDTH
pic_area.stretch_mode=TextureRect.STRETCH_KEEP_ASPECT
pic_area.size=Vector2(150,150)
pic_area.position=Vector2(200,0)
parentControl.add_child(pic_area)
else:
var pic_area = Container.new()
parentControl.add_child(pic_area)
num_lines += 1
pass # Replace with function body.
But no matter how often I add a line (by clicking the button) the scroll bar doesn’t scroll at all.
What’s the obvious thing I’m missing here?
Sorry to be a pain.
