I’m trying to use C# to code my scripts in Godot. I created a blank C# script and when i hit play, i get an error message that basically says SDK "Godot.NET.Sdk/4.2.2 not found. I really don’t know how to fix this, as i only started using Godot and C#. I downloaded dotnet 8.0.303 and 6.0.424. Both don’t work. Any help would be appreciated as I’m just starting to learn.
If you want to debug C#, you can start the app in the Godot editor then once it’s up you can use ‘Attach to process’ inside Visual Studio.
P.S.
I find that C# development slows me down in Godot and that the Godot editor + GDScript is a noticeably better development experience.
But sometimes C# is just really nice to be able to use.