Seeking paid assistance

Godot Version

4.5.1

Question

Good evening Godot community,
I’m writing this after months of struggling with tutorials/AI assistance and inevitably finding myself with a mess of code that I cannot unravel. What I need is a real human I can send my project to and have a one on one coding session where we work it out and hopefully leave with a better understanding than I have now (which is very little).
I’m new to the community and I am unaware of how one goes about hiring assistance so I figured I’d start here. My project is a very simple one (a pretty basic retro rpg), and I’ve accomplished little, so fixing my issues would likely be simple to anyone with experience.
I am convinced that I can go no further on my own, and humbly throw myself on the mercy of the Godot community.

1 Like

You should start with something simpler than a rpg, even when you have a human tutor.

If you want to i could have a look and offer some feedback. No need to pay.

I think you don’t really have to start simple but try to decide which exact parts your game will need and create them one after the other, isolated from eachother. E.g. turn based combat, inventory, level up system. If you make the things easy to reuse you will then be able to scramble them together. But it will be messy if you just make a mix of everything.