Sentry for Godot 1.0.0 beta is out!

Hey everyone! :waving_hand:

Today we released the first 1.0 beta of Sentry plugin for Godot. It features iOS platform support, error reporting improvements and more! With Android support added last month, we now fully cover the mobile as well as major desktop platforms.

Sentry for Godot lets you keep track of your game’s health. It gives you real-time alerts and an easy-to-use dashboard with crash reports, runtime errors, hardware details, and more. With automatic error reporting, release tracking, and issue analysis, you can quickly identify and fix problems in your game.

You can download the plugin from GitHub Releases. We’ll be focusing on fixing issues and bringing a stable 1.0.0 release in the coming months, shortly after Godot 4.5 release. Would love to hear about your experience with the plugin!



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This looks potentially very useful, but while it comes with a free tier, one would have to spend money to actually get full use out of this add-on. People should know that.

Having said that it does look like a pretty decent analytics engine.

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Indeed, there is a flexible tier system with a free tier suitable for smaller scale indie projects. Keep in mind that you can also self-host.

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