Should pivot point of gun be at the center of the player sprite?

Godot Version

ver4.2

Question

Im making 2d sideview platformer shooter game like mega man, and currently working on making player sprite (48x48 pix). I was wondering whether I should draw player sprite to make pivot point of gun to be center of the sprite so it would be easier to tweak later. Or it doesnt matter?

If you want the arms holding the gun to be aimed at the mouse in your game I would draw the player sprite and a separate sprite for the arm holding the gun. you can then offset the gun sprite to place its pivot point where you need it in the Godot editor. I hope I understood your question right and this helps.