Simple Dialogue System made in Godot

Released: Simple Dialogue System for Godot 4

Hello everyone!

I’ve just released my first public Godot asset: a beginner-friendly dialogue system for Godot 4.

Features

  • Typewriter text effect
  • Speaker name display
  • Simple and clean code structure
  • Easy to modify and integrate
  • Demo scene included

I originally created this system while learning Godot and working on my own game projects. My goal was to make something that beginners can easily understand and use as a foundation for their own dialogue systems.

I’d appreciate any feedback, suggestions, or bug reports that could help improve the project.

Download: Simple Dialogue Box by Tcerkk

Demo Video: https://youtu.be/0LXiRAJ4Bog

Thanks for checking it out!

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Nice attempt!
I would suggest normalizing the audio track in your video before uploading.

Do you have any plans for future features or improvements?

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Thanks for the suggestion, I alwas tried to do some normalizing in the audio section in kdenlive. For plans to my game), I will continue to add the dialogue and probably add save/load mechanism.

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I’m not experienced with Kdenlive, but looking at the overall audio levels could be a good idea if you have multiple clips in your project.

DaVinci Resolve is also free and more than capable of making video adjustments.

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Is that compatible on linux ?? Because I am doing the whole thing from it hahaha.

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Yes.

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Hmmm okay!! Gotta try it! Thank you very much! Are there any suggestions about the dialogue system, etc ?

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Create an interactive button to initiate conversations.
Add a keyboard shortcut (e.g., Space or Enter) to advance to the next line of dialogue.
Future Adjustments / Backlog:
Implement an item rewards system.
Implement conditional conversations (e.g., player must talk to NPC 2 and complete their task first).

Ohhh, I see I see, yeah, I still need to upgrade UIs and other things. The demo is still in progress. Thank you!!!