Skybox not loading

Godot Version



I’m making a game and have an inverted sphere as a skybox but if I go too far away part of the sphere stops getting loaded. Is there any way to fix this?

far clipping is an inherit issue, you could track your sphere to the camera or using a panoramic skybox instead

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Is there no way to fix it?

Two potential solutions listed. If you track your sphere to the camera then other objects may be clipped earlier than the far clip. If you use a panoramic skybox then everything is great.

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Ok I cannot track the skybox to the camera as it looks bad but I can try to use a panorama skybox