Godot Version
Tried in both 4.3 dev5 and 4.3 beta2
Question
No idea if this belongs in the help section. I am having issues with the editor.
When the 3D view is open, my editor is incredibly slow. Everything slows down, from the movement of the camera to right-clicking in the scene tree. It is unbearably slow, like 5fps.
I think it may be because I am using godot in wayland on an M1 mac with asahi linux installed. In other words, it is a very experimental setup. Maybe the drivers don’t work or something?
Has anyone experienced the same thing, or know where to start troubleshooting? I found an old reddit thread that described a similar issue, but it did not contain a working solution.
Some things I tried:
Running it in 4.3 beta2 using XWayland is much faster, but could be smoother. It looks awful because of the scaling though.
SOLVED!
The solution I found was from this reddit post:
https://www.reddit.com/r/godot/comments/13rs2la/godot_4_editor_is_extremely_slow_on_linux_with/
I added --rendering-driver opengl3 when launching godot, and it fixed the problem immediately.
UPDATE:
I figured out that it is probably asahi linux that lacks vulkan support, so that is why I have to force openGL. I also had to force OpenGL in the project settings, for the game run smoothly. It ran at ~10fps with default renderer, and is silky smooth after enabling openGL.
The specific setting was Project settings/Rendering/Rendering method → gl_compatability.
I figured I could leave this post up in case any other nerds using asahi bump into the same issue when trying to develop a 3d game!