Sonic Skidding deceleration

Godot Version

4.2.1

Screenshot 2024-02-20 205643

Question

Does anyone now how would you go about implementing deceleration when switching direction like in the classic sonic games

Detect the change in state. Reduce Sonic’s velocity in a tween perhaps. There must be many ways to try. Just jump in!

Hey there,

take a lot a the part with friction.

Make an Action RPG in Godot 3.2 (P2 | delta + smooth movement) (youtube.com)

This helped me