Spatial shader tutorial for beginners

Godot Version

4.2.2

Question

Does anyone have some shader tutorials for complete beginners? I’ve been following along with some I found on youtube but they keep skipping over stuff and I always wind up with errors I dont understand. For example in this one, https://www.youtube.com/watch?v=KeHKKLuygoY, he is using COLOR in the fragment pass… where does this come from??? Why do they use it in the youtube video but for me I get errors? Every single line he types in that tutorial is giving me an error.

Need more documentation for beginners that doesn’t skip the important stuff.

But he uses canvas_item (2D, color is COLOR) shader, not spatial (3D, color is ALBEDO, but with remarks).
In this cahnnel many spatial shaders, try to watch some.

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