Godot Version
4.2.1
Question
When selecting an image in the project settings, for the “Boot Splash”, it works just fine when running on Desktop.
But, when I export the game to Android, the splash image does not take the full width of the screen. I have tried images with different sizes, but the result is always the same: the image is smaller, like it has some padding/margin to it. While it should be full-width.
The screen size is 720x1280 (portrait). And my splash screen has the same dimensions, but it leaves like 10% empty space on each side…