Sprite Sheet HFrame not matching

Godot Version

4.3

Question

Hi I have been trying to use sprite2d with animationplayer but using hframe my sprite animation is off centered. Ex: during the looping run animation the character shifts because the sprite is off centered.

I have been trying for hours trying to remake the sprite sheet from pngs and have tried to rescale. Is there a simpler way to fix the sprite sheet or make a sprite sheet from separate pngs?

I know a script for this task: gdutils/utils/TexturePacker.gd at master · GodotExplorer/gdutils · GitHub