Godot Version
v4.2.2.stable.official [15073afe3]
Question
Hi, I am having trouble with sprite quality in the game view. I created this sprite with a resolution of 1080x1080, and imported it into Godot. When I add it in as a sprite2d node, its way to big for what I’m wanting. I scaled it down quite a bit, and it looks fine in the editor view when I zoom in, but when I test the game in the game view, the sprite is very low resolution. I actually had this same problem in Unity, which caused me to switch to Godot, but the problem followed me. xD I tried the sprite filters under the texture tab in the sprite2d node, and changing the resolution in the project settings, and neither have worked. Here is the sprite then screenshots of the editor and game view.
Thanks in advance!