Hey everyone,
I just released my first Godot game, Star Bandit. It’s a mobile arcade game where you swipe to thrust your ship through the galaxy, dodging obstacles, heisting as many stars as you can, and trying not to get caught by the space police. Collect enough stars and a wormhole pulls you into a short mini-game.
I’ve been building it solo for about a year, with 40 devlogs along the way. It’s FREE with NO ADS, although there is an optional $1 unlock, Bandit Stash, which adds the full 50-level heist campaign plus endless versions of the wormhole mini-games with their own leaderboards.
and some screenshots…
Features
- Classic arcade mode, chase a high score
- Daily heists, new challenges every day
- 3 unique Wormhole mini-games
- Galactic Leaderboards (the Most Wanted List)
- Constellation replays that trace the path you flew through a heist level
FREE Download
Under the hood
Built in Godot 4.7 (mobile only):
- Leaderboards, cloud stats/saves, and player identity run on Talo (free, open source game backend)
- Plugins used
- Art made in Pixelorama (free, open source pixel-art software…made with Godot)
Happy to answer questions about any of it, and feedback is very welcome. Thanks to everyone in this community whose answers, feedback, and advice have led to this great moment! ![]()


