Godot Version
Godot 4.6 Win10
Question
You all know the code to switch from full screen to window mode
if DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_FULLSCREEN:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
else:
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
Problem is that this code does nothing for me.
If I click the button to trigger the code, screen flickers, but nothing changes.
What am I missing?
I start at full screen.
